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Computer Graphics & Animation
INTRODUCTION
There has been a great improvement in the demand for computer professionals during the past few years. To cater to certain graphical oriented requirements of the business sector the Computer Graphics & Animation course syllabus has been drafted.
Objective of the Course
To train the students to acquire skills in generating marketable Computer Graphics & Animated pictures, especially in the area of advertisements, and to acquire skill in Telugu S/2 packages.
To train the students to acquire skills and mastery in the use of different softwares producing Graphics & Animation.
To import the student real-life advertisement exposure in an organization / PTC (Production cum Training Centre) under OJT.
Job Opportunities:
Media Production as Animators.
Computer Aided Course-Ware Development as Animation Assistants.
Drawing / Film making.
DTP Works
Photo editing assistants in studio's.
Future Career Prospects
Students have a plethora of opportunities available to them. Some of these are in the field of entertainment (Movies,TV), interactive multimedia and web content, development, animation, gaming, special effects, education, advertisement (Print and TV) Commercials), engineering and design, defense (Virtual reality simulations), marketing and business, mobile content, print and publishing, fashion and interior designing among others.
Computer Graphics & Animation Syllabus
Ist year Syllabus :
PART-A
PART-B
PART-C

1. Communication skills in
     English

2. General Foundation
     Course

3. Vocational Subjects

Paper 1: Computer Fundamentals
               and Programming in 'c'
Paper 2: P.C.Software tools
Paper 3: Computer Hardware.

4. On the Job Training

IInd year Syllabus:

PART-A
PART-B
PART-C

1. Communication skills in
     English

2. General Foundation
     Course

3. Vocational Subjects

Paper 1: Visualization & Animation
Paper 2: Internet Technologies
Paper 3: Multimedia Technologies &
               Applications
4. On the Job Training
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